跳到正文
原文
Reddit · ClaudeCode / Codex / VibeCoding· /u/astlouis44·· 15小时前AI 评分38

用 Opus 5.5 打造的 UE5 类魂 Demo 在 WebGPU 中运行

原文标题:UE5 Dark Souls inspired demo I built with Opus 5.5, running in WebGPU

AI 导读

开发者用 Claude Code(Opus 5.5)将一款 UE5 类魂 Demo 移植到 WebGPU 渲染路径,使其无需安装、无需云端串流即可在浏览器标签页中本地 GPU 渲染。

正文
UE5 Dark Souls inspired demo I built with Opus 5.5, running in WebGPU

Hi r/ClaudeCode, this is a Dark Souls style UE5 demo I assembled using Claude. It's a third person knight with sword / shield, a gothic cathedral courtyard, a health and stamina HUD, and a skeleton to fight. Full disclosure art and combat systems and environment are all a Fab pack I purchased, I didn't make those.

What I wanted to test was whether Claude Code (Opus 5.5) could my game project and get it rendering client-side in a browser tab with WebGPU and WebAssembly. It renders on your own GPU, with no install and no cloud streaming.

Using our internal build tooling, Claude:

  • ran the UE5 builds and fixed/triaged bugs
  • ported the project to a WebGPU rendering path using our Strata tool (lmk if you want more info on this)
  • added additional game mechanics and levels beyond what I had previously manually added
  • profiled and optimized until it ran smoothly in the browser

I set up the tooling and reviewed the output. Claude did the porting work.

Play it free (desktop Chrome or Edge): https://simplystream.dev/HyZObyKI

Disclosure: it's hosted on my company's platform.

I'd like to hear how it runs on your hardware, and what breaks.

Please try it out and lmk what you think: https://simplystream.dev/HyZObyKI

submitted by /u/astlouis44 to r/ClaudeCode
[link] [留言]

来源:Reddit · ClaudeCode / Codex / VibeCoding · reddit.com