用 Opus 5.5 打造的 UE5 类魂 Demo 在 WebGPU 中运行
原文标题:UE5 Dark Souls inspired demo I built with Opus 5.5, running in WebGPU
开发者用 Claude Code(Opus 5.5)将一款 UE5 类魂 Demo 移植到 WebGPU 渲染路径,使其无需安装、无需云端串流即可在浏览器标签页中本地 GPU 渲染。
| Hi r/ClaudeCode, this is a Dark Souls style UE5 demo I assembled using Claude. It's a third person knight with sword / shield, a gothic cathedral courtyard, a health and stamina HUD, and a skeleton to fight. Full disclosure art and combat systems and environment are all a Fab pack I purchased, I didn't make those. What I wanted to test was whether Claude Code (Opus 5.5) could my game project and get it rendering client-side in a browser tab with WebGPU and WebAssembly. It renders on your own GPU, with no install and no cloud streaming. Using our internal build tooling, Claude:
I set up the tooling and reviewed the output. Claude did the porting work. Play it free (desktop Chrome or Edge): https://simplystream.dev/HyZObyKI Disclosure: it's hosted on my company's platform. I'd like to hear how it runs on your hardware, and what breaks. Please try it out and lmk what you think: https://simplystream.dev/HyZObyKI submitted by /u/astlouis44 to r/ClaudeCode[link] [留言] |
来源:Reddit · ClaudeCode / Codex / VibeCoding · reddit.com